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Baal Roo
Subdreddit Test Alliance Please Ignore
810
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Posted - 2012.11.14 20:18:00 -
[1] - Quote
Dro2072 wrote:Triangle, lessen skills, tech...etc. think about this in the long run eventually you will deck your guy out with most of the skills, better armor etc. at that point it WILL come down to skill and still does regardless of you gear or precious vehicles. i enjoy more than anything killing a guy in protogear with my "crap" militia gear, it shows he didnt know how to use that "better" tech effectively. Anyone can kill ANYTHING if they come prepared, its not CCPs fault if you or someone on your team doesnt pack a swarm launcher or even skill for it to take out the tank thats up your arse.
Which btw do/have you even looked at how much they cost? this game isnt just about skills, tech, player skill its also largely about money if you dont have the money for a tank because your spending it on equipment then again thats not CCPs fault its yours. Money is one of if not the most important parts of DUST and will continue to be, conserve your money and by a tank, heli or W/E and when the times comes the triangle your saying needs "fixing will appear.
This games about playing how you choose to not how cod or bf3 tell you to. get a group going plan for the battle before you go into not oh hey thers a tank wish i had one. thinking on your feet is a good thing but planning is even better, so plan your skill tree before not as you go, plan your expenses out before you buy things not while your buying them.
DUST is bringing so much more to the table than your everyday shooter so give it time to really shine and don't judge it by other games standards. THEY DO NOT APPLY HERE.
I would agree if you weren't missing one important factor: ISK DOES NOT MATTER.
Everything released so far is dirt cheap to the point that basically what amounts to pocket change for an EVE player will sustain a Dust player indefinitely. Just look at some of the guys in the corps that took advantage of the money transfer "exploit" and their constant use of protogear in every random Ambush match they play.
So, in theory, what you are suggesting is how it SHOULD work, but unless some major changes are made, it will never actually be how things work. |
Baal Roo
Subdreddit Test Alliance Please Ignore
810
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Posted - 2012.11.15 08:25:00 -
[2] - Quote
Dro2072 wrote:Baal Roo,
I'm not missing the point, what i said is true ISK does matter. NO it doesn't TO EVE PLAYERS but what your not understanding is the vast majority of gamers who will probably be playing DUST.....ARE NOT EVE PLAYERS. Therefore since ISK in DUST is not made at such a high rate it will matter to all of those non EVE players. Think of the future "self" funding DUST clans, they probably will not be interested in EVE association.
I agree when the cross transfer ability appears things will fall out of balance for a while, but the thing is if those EVE pilots fund a "crap" corp what good is ALL the money in the world? Any FPS clans worth ther salt will stomp those fools like they were ants in a microscope. Not only that but because in DUST ISK matters a lot of the clans will be vying for EVE attention not because of ther piloting skill or w/e simply because they want whats in your bank account.
Put shortly we DUSTERS will be gold digging little bastards and wont think for a second about turning you for someone who is willing to pay more for our services. In the end money will matter more than just about everything else and once we have enough to fund ourselves for a long period of time we will lean more towards expanding our reach through the universes and concentrate on what we want not what your paying us for.
EVE and DUST alike will make things very interesting once we have access to one another. But regardless i would like to see how the money situation changes things more than people seem to think its going to.
Just my opinion, do you have any other things you would like to point out? i would like to hear them.
I think you're completely underestimating the impact of the eve economy. The difference in cost between a dropsuit and a tank is miniscule when compared to all the other possible costs that will be associated with the game. A single billion isk contract makes the cost of a corp running any item currently in the game all game, every game for months insignificant.
When corps are worried about upkeep of MCCs and proto-level installations, no one is going to be sweating the cost of an Eryx. Thus, the current ISK structure cannot be counted on to "balance" play because the risk half of the risk/reward equation will be seen as completely negligible.
This doesn't even take into account isk earned from PVE.
Heck, I play for maybe 5-10 hours a week, and don't receive any corp funding. and even now, just in this "high sec" environment with what will likely be the lowest paying scenario, I never find myself too particularly concerned about the cost of calling in an 800,000 ISK Eryx. |
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